Google’s new Smartphone – Moto X31 May 2013 11:40:05
Google is set to unveil two years of hard work resulting in the Moto X, following Google’s purchase of Motorola back in 2011.
The Moto X is Google’s shot at Apple, a low-cost futuristic smartphone, and guess what? It’s going to be assembled in America.
The factory in Fort Worth, Texas, was used 15 years ago to build Nokia handsets, is to start work this summer on what Google claims will be the only smartphones made in the US.
Claims have been made that the phones will be able to predict what their owner wants to do next. The devices will be packed with sensors that can detect whether they are sitting idle in a pocket or in use on a car dashboard, and change their behavior accordingly.
The World’s first 1TB SSD from Integral29 May 2013 08:51:42
Integral have just announced the first ever 1TB Solid State Drive. The drive is extremely portable with a compact, credit card size casing weighing only 41 grams and it’s plug and play, which requires no additional power (self-powered by the USB bus). The 1TB capacity will enable users to store full system backups and avoid the storage restrictions of many other lower capacity SSDs.
Bringing together all the advantages of solid-state memory with no moving parts; shock-proof, silent, low-power consumption, together with super-fast data read/write and USB 3.0 transfer, the Portable SSD is faster, lighter and more durable than a portable HDD. Featuring write speeds of up to 140MB/s and read speeds of up to 230MB/s.
Call of Duty: Ghosts First Look24 May 2013 09:22:22
Activision has unveiled the new installment in the Call Of Duty series - Call Of Duty: Ghosts at Microsoft’s Xbox One announcement event.
Powered by a new engine, and using displacement mapping to create geometry from flat polygons and Pixar's SubD technology to smooth visuals, Ghost's next-gen visuals are suitably striking, but it's inevitably proving to be a much harder project for the team than the last Call of Duty.
"It's requiring a lot more effort on our part, yes" executive producer Mark Rubin tells T3, with a laugh. "In a console transition year, there's a lot of 'learn as you go'. We put stuff in because it sounds great on paper, but then it doesn't work out and we have to pull it.
"It's a level of complexity that takes longer and uses up more resources, so we're pulling help from other studios and outside sources. But a lot of the tech we've created in the new engine is helping to make it less work than if the artists had to do it from scratch."
Call of Duty: Ghosts is set for a release date of November 5.